How To Make Mud On Your Models
Référence : A.MIG-6212
€18.91
A-MIG 6212
Paiement sécurisé
Livraison 72h
A propos du produit
Description
Mud is one of the most sought-after effects for modellers, due to the lack of techniques and products suitable for its application. The realistic look of mud is an extremely useful way of making your model stand out.
In this volume of the Modeling School series, we provide you with the knowledge, techniques and products you need to apply any mud effect to your models. The authors have included all moisture levels, all textures, as they appear on tracked and wheeled vehicles, and at different levels of complexity. With this text, you can make any kind of mud, dry, wet or fresh, in the form of splashes, drained muddy water, slush, small and large accumulations and even thick, highly textured mud. This modeling textbook also shows you how to describe the most typical mud accumulations, taking into account the different areas of the vehicle: front, rear, sides, undercarriage, tracks and wheels. In addition, we explore other areas where mud eventually settles indirectly due to the actions of the crew walking with muddy shoes on the surface. We even show you how to create a terrain with mud to define your models. What's more, you can choose the level of complexity that best suits your needs and preferences by demonstrating both simple and more complex techniques, each producing excellent results.
Memorizing all this knowledge is a difficult task for many, so we recommend you keep this title close at hand so you can check it whenever you need to know how to apply mud to your current project to achieve unique, highly realistic effects.
This dynamic book also contains dozens of photos of real vehicles with a library of authentic and unique references on mud effects, illustrated by high-quality, full-color photographs taken by Mig Jiménez and Ralph Zwilling